top of page

Elyades

Personal project

  • Name : ELYADES

  • Genre : Open World RPG

  • Team : 4 members

  • Duration : One year of development during part-time

elyades.PNG

The map will be updated soon !

0 (1).png

South of Welden, the fields !

Elyades is a role playing game (RPG), currently in development on Unreal Engine. The game take place in Ménicéa, a completely imagined world (created by Matthieu Allal). 

You can check out my article about my Level Design creation process on Elyades here !

My roles

Level Designer & Quest Designer

As a Level Designer, I am currently developing the map for the pre-production (paper layout, blockout, level building)

 

I am building the lights & the World Composition in Unreal Engine.

I am developing some quests for the demo

0.jpg

A street of Welden

What I have learned

Landscape system in Unreal Engine

Optimization with World Composition & LOD

Managing my time to work more efficiently & increase the quality of my map

World Level Design : Level Design macro, which means creating the world logic & all the environments in the game

Improving my Level Design creation process (soon an article to explain it on this project)

0.png

I made a first  map which was useful for us to define the global atmosphere of the game and the gold path the players will take in this demo.

 

There is some points of interest like "Welden" which is a peasant village and the ruins in the woods, or the "Vermeil Arena" (a stronghold).

The project is currently in development and I will continue to explain what I am doing on it here !

Welden, the main village of the demo

The team

Matthieu Allal (Producer & Quest Designer),

Nicolas Leal (Game Designer & Quest Designer),

Thomas Lamson (Programmer) and,

Romain Reulier (Level Designer)

bottom of page