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Black Valley is a VR Mobile game for Alpine Coasters.
During the ascent, the player will have to catch loots and the 4 bandits to score the maximum of point.
The game is available in some ski stations (you can find the list here : https://gorive.com/en/ou-jouer-luge-vr/)
The game takes place in a western world where people are anthropomorphic. Bandits just robbed a bank and the Sheriff asked you to catch them !
My role on the project
Joined Blakmill at the end of the pre-production on the game.
In charge of the Level Design of all parts of the track (paper design, blockout) and the integration of the gameplay elements.
Worked on the integration of the art assets (3D/2D/Sounds) and on Level Building.
Modifiated the game for the different ski stations which orded the game.
Credits : Blakmill
This project was my first professional experience in the video game industry. I learned a lot about process and deadlines.
Also, I learned to create documents to help the team to develop the game.
During the project I improved my skills in Unreal Engine 4 using Landscape system, some homemade tools and Blueprint system.
Also, I improved my communication skills during the 5 months of the project.
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